Motorola | Razr Family
Role | Sr 3D Artist, Pipeline Designer
Role | Sr 3D Artist, Pipeline Designer
For the global launch of Motorola’s multi-film campaign with Los York, I served as a Senior 3D/Motion Designer, embedded from early-stage R&D through to final delivery. I architected the critical design infrastructure and pipeline guides in Figma. This included establishing the unified color management workflow between Redshift ACES and After Effects, as well as engineering precise overscan framing systems to seamlessly scale the creative across numerous aspect ratios, including complex ultrawide-screen formats.
In addition to spearheading the technical strategy for the overarching 5-film campaign (FAF, MER, RZF, SAT, STR), I also played a major role in Design, Animation, Lighting, and Rendering. Though I had time working on all 5 films, I took heavy creative ownership of the RZF film.
Thank you for taking the time to check out some of my work!